Oakman
This squat fey creature’s brownish-green skin is as tough as tree bark. He has unkempt green hair, pale green eyes, and bulbous nose.
Oakman CR 3
XP 800
CN Small fey
Init +1; Senses low-light vision; Perception +8
hp 16 (3d6+6)
Fort +3,
Ref +4,
Will +5
DR 5/cold iron
Weaknesses tree dependent
Melee +1 club +5 (1d8+2)
Special Attacks shillelagh
Base Atk +1;
CMB +1;
CMD 12
Feats Skill Focus (
Craft (herbalism)),
Weapon Focus (club)
Skills Climb +15,
Craft (herbalism) +9,
Knowledge (nature) +6,
Perception +8,
Stealth +11,
Survival +8
Languages Common, Sylvan
SQ moss, tree stride
- Ability Score Damage: The victim suffers 1d6 points of ability damage to a random ability (determined when the moss cake is created). One day after eating the moss cake, if the victim doesn’t receive a restoration spell, it must make another successful save or one point of the ability damage is actually drain.
- Coloration: This moss cake is quite harmless when eaten and does nothing more than cause the victim’s skin to become spotted. The spots can be of just about any color, though most tend to be brown, red, or blue. The spots last for 1 hour before fading.
- Healing: This moss cake heals the target as by a heal spell* cast by a 5th-level cleric.
- Lethargy: The victim falls into a state of apathy and becomes sluggish if it fails a Fortitude save. The effects last for 30 minutes. While affected, the victim moves at one-half its normal speed and suffers a -2 circumstance penalty to AC and on attack rolls, checks, and saves.
- Pain: Eating this moss cake wracks the victim with pain for 1d4 hours if it fails a Fortitude save. During this time, the victim suffers a -2 circumstance penalty on attack rolls, weapon damage rolls, and ability and skill checks.
- Poison: Eating this moss cake poisons the victim (ingestion; save Fort DC 15; effect 1d6 Con, cure two consecutive saves).
- Sleep: This moss cake puts the victim to sleep for 1 hour (as the sleep spell) if it fails a Fortitude save.
Environment temperate forest
Organization solitary or troupe (2-12)
Treasure standard
Oakmen are small fey that are said to be the spirits of oak trees. An oakman is a foul-tempered curmudgeon, gruff and cantankerous. These grouchy creatures are usually seen sitting up on a thick branch in an oak tree calling down insults and crude comments to those who pass by. Some say that the grumpy old oakmen are the male versions of the beautiful dryads. This may or may not be true, but it would certainly explain why dryads would rather take human mates.
Oakmen are generally content to sit in their trees and watch the world go by, venturing out only if their forest is threatened. They also enjoy creeping out of the forest to trick some fool human into eating magical cakes made from moss and mushrooms just to see what will happen to him.
Oakmen are scrappy and prone to combat despite their small size. They willingly fight if they must, but, like most fey, prefer to use magic rather than melee.
Oakman from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Erica Balsley.